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Game Studio Valuation Comparison: Mojang, GungHo, Supercell & King (2013) #2246195 (License: Personal Use)
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This bar chart from Digi-Capital illustrates 2013 enterprise value multiples for four major mobile and PC game developers: Mojang, GungHo, Supercell, and King. Dark blue bars show EV/Sales ratios (Mojang 8x, others 2-3x), while light blue bars indicate EV/Profit ratios (Mojang 20x, King 6x, Supercell 9x, GungHo 10x). The data highlights Mojang’s exceptional profitability relative to revenue, likely driven by Minecraft’s explosive success pre-Microsoft acquisition.
Used in fintech, gaming industry reports, or investor presentations to benchmark studio valuations; targets analysts, investors, and executives seeking comparative financial performance insights for strategic decision-making.
Related Cliparts: Compare 2013 valuation metrics-enterprise value/sales and enterprise value/profit-for top game studios including Mojang, Supercell, and King. Insightful benchmarking data.
(view all Game Studio Valuation Comparison: Mojang, GungHo, Supercell & King (2013))
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