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Unity Animation Inspector - Configuring Humanoid Walk Clip with Loop & Root Motion #3416836 (License: Personal Use)
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About this clipart
The image displays Unity’s Animation Inspector for a “HumanoidWalk” clip, with start frame 215.2 and end frame 244.9, length 0.99s at 30 FPS. Loop Time and Loop Pose are enabled, Cycle Offset is set to 0.86, and Root Transform Rotation is active for realistic locomotion. The preview shows a humanoid character mid-stride on a grid floor with gizmos indicating motion axes.
This image is used in Unity tutorials or documentation covering animation retargeting, root motion, and looped humanoid locomotion. It targets developers learning to integrate animated characters into 3D games, especially those working with Mecanim and humanoid rigs.
Related Cliparts: Learn how to configure a humanoid walk animation in Unity’s Inspector: set loop time, cycle offset, root transform rotation, and keyframe reduction for smooth motion.
(view all Unity Animation Inspector - Configuring Humanoid Walk Clip with Loop & Root Motion)
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